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Showing posts with label Disney. Show all posts
Showing posts with label Disney. Show all posts

Monday, April 23, 2007

RV Park Reopening on Planned Tower Site

RV Park Reopening on Planned Tower Site

By Mark Mueller - 4/23/2007
Orange County Business Journal Staff



The last thing developer Urban West expected when it bought Anaheim’s Travelers World RV Park last July was to be opening a revamped RV park on the site.

That’s exactly what the developer will be doing in a few weeks.

A more glamorous project was envisioned for the 12-acre, West Ball Road location: Parc Anaheim, a 449-home project close to Disneyland Resort. The homes were to be centered around two 10-story towers.

But as part of the fallout from Walt Disney Co.’s battle with the city of Anaheim and other developers over proposed housing projects in the Anaheim Resort District, Urban West now is going with a “defensive strategy” for the time being, President David DiRienzo said.

That means reopening the RV site, which was shuttered late last year, while entitlement and legal issues are sorted out. The RV park will reopen in May under a new name: Anaheim RV Village. Urban West also put in about $1 million in improvements to the site.

“We never bought it as an RV park,” DiRienzo said. “But the partnership made the decision that as we go through the entitlement process it makes sense (to bring in some funds).”

Housing still is the goal, he said.

Even without opposition, Urban West expected it to take a few years to get permits for its plan. Now, with Disney actively opposing housing near the resort area, a timeframe is harder to figure out, according to DiRienzo.

Disney’s Case

Disney, backed by other Anaheim tourism businesses, has sued the city, opposing plans to build houses and condos near its theme parks. Homes don’t fit well with the area’s hotels, shops and other tourist venues, and could impact the tax base for the area, opposers say.

Housing development also could impact Disney’s plan for a third theme park.

Most of the opposition has been toward Irvine-based SunCal Cos.’ proposal to build 1,500 homes near the resort. A February City Council vote on the SunCal plan ended up in a disputed deadlock, leading to the lawsuit.

Other developers eyeing the resort area also are feeling the heat from the dispute.

Newport Beach-based Renaissance Pacific Properties LLC has plans for a 20-story tower on South Harbor Boulevard that would include 250 condos along with a 375-room hotel.

So far, the plan is still a go. The company is in the early process of applying for permits and entitlements, according to Michael Capaldi, a principal with Renaissance Pacific.

With Disney’s opposition to homes near its resort, “where it all comes out, who knows,” Capaldi said.

O’Donnell/Atkins, which helped put together SunCal’s Anaheim land buy last year, thinks an agreement that benefits all parties can be worked out.

“There was not nearly the interest or momentum in effectuating truly mixed-use development when the resort area plan was drafted as exists now,” said Tom Reimers, O’Donnell/Atkins senior vice president.

“There is a great opportunity here—crafting a site plan that will complement and support existing resort area development while providing for a more well-rounded, long-term land use pattern in the area,” Reimers said.

Capaldi said his big hope is that a compromise, brokered by Mayor Curt Pringle, will put an end to the litigation, and allow his project’s combination of luxury hotel rooms and condos to be built at the site of a former Toys “R” Us store.

“The bottom line is unless you have a residential component, it’s hard to justify building a hotel in the area,” Capaldi said.

Urban West’s DiRienzo thinks the location of his company’s Parc Anaheim project—one of the first big Anaheim residential projects recently proposed outside the city’s Platinum Triangle area—should help its eventual approval.

The site is technically part of the Anaheim Resort District, even though it falls on the opposite side of the Santa Ana (I-5) Freeway, from where Disneyland is.

“The north side of the 5 doesn’t support tourism—we don’t see ourselves as part of the resort,” DiRienzo said.

“We’re completely perplexed” by Disney’s challenge of Parc Anaheim, he said.

Wednesday, April 4, 2007

10 DisneyWorld Vacationing Tips

Having spent 55 days at a DisneyWorld theme park in the last 6 years, I think I'm beginning to qualify as a DisneyWorld expert. In particular, I'm a very cheap person. I spend 1 month per year in Florida. That can be very expensive. Not for me. Here's 10 tips for reducing your costs while increasing your fun.


Get the 10-day Pass
A 1-day pass to DisneyWorld starts at $67. Two-days is $132. That means your second day cost $65. Three-days is $192. The third day cost $60. Four day is $202. The fourth day cast $10. Yes, you got that right. The fourth day is $10. The fifth is $4. The sixth thru tenth are $2. A 3-day pass is $192 and a 10-day pass $216. In other words, you pay $24 for the last 7 days of a 10-day pass.


Pay $100 per Night
The first time I went to DisneyWorld (as an adult), I paid $200-300 per night to stay in a hotel room. That immediately triggered the thought in my head about just how cheap RVs are. I now pay less than $100 per night at a very high class campground and I stay for about 14 nights. In other words, I'm saving about $2000 per year. I stay at Fort Wilderness, which at $100 per night is the most expensive campground I stay at. You can get even cheaper. Lake Louisa State Park cost $21 per night. And I'm sure there are plenty of other campgrounds in Florida in the same price range. If you don't have an RV, then don't worry, you can rent an RV and they will set it up on site for you.


Think Fastpass
If you like rides, then think Fastpass. Before you enter the theme park, know which fastpass you need to get. Enter the park and get your fastpass. When you get the fastpass, note the time you can get your next fastpass and get that fastpass ASAP. Repeat. When you are waiting for a fastpass interval, then go on some rides where the lineup is smaller. A good fastpass strategy is the difference between 20 rides and 5.


Pack a Lunch
Counter service meals at DisneyWorld is McDonalds, but you don't pay McDonald prices, you pay Disney prices. Pack a few sandwiches and you'll save yourself $5 per day per person.


Skip Universal and SeaWorld
You are going to DisneyWorld and you are paying $200 per person for tickets. It's not out of your way to go to Universal or SeaWorld, but it's another $60 per person. We've gone to SeaWorld from time-to-time, but lately we decided that it's not much different then our local sea park. We haven't been to Universal, but it also doesn't seem much different from our local theme park. Disney is magic. Univeral and SeaWorld are same and a waste of dollar unless you live in Florida.


Skip the Water Parks
Disney has two water parks which are likely two of the best water parks in the world. Nevertheless, they are water parks. My kids have done the water parks and they really like swimming, but they enjoy the average swimming pool about the same as the Disney water parks. Unless you got money to burn, then save yourself the money.


Pass on Options
Disney offers a lot of options on your tickets. I've tried the Park Hopper option, the Water Parks and friends have tried the No Expiry. I don't think any of them give you any benefit or save you any money. The Disney theme parks are big enough that park hopping really isn't necessary. It'll take you 2 hours to switch parks, so any gain is lost in time. If you get the 10-day pass, then park hopping is not really valuable. On the other hand, if you have 2 days to enjoy Disney, then park hopping might be good for you.


Start at the Back
If you arrive in the morning, then understand that most people enjoy their day at Disney by moving either clockwise or counter-clockwise around the park. In other words, the far back of the park is empty for the first hour or two. Start there and you'll enjoy an extra ride or two in the morning.


Later is Better
In part contradiction to the last item, the line-ups get smaller later in the day. By about supper time, the lineups get smaller and smaller. On the other hand, by supper time, the fastpasses are long gone. For rides that don't have fastpasses, your best bet is later in the day. The later, the better.


Magic Hours
If you happen to stay at a Disney resort, then pay attention to magic hours. These are extra hours where only Disney resort goers are allowed on the rides. These hours happen in both the morning and night. You get more hours at night. The lineups during Magic Hours are almost non-existent.

Anaheim RV park to reopen

Orange County Register - ANAHEIM ?Motor homes soon will roll back into a Disneyland-area RV park closed months ago to make way for a new development.

The landowner is expecting long delays in approval of the project because of a Disney-led, anti-housing campaign in the Anaheim Resort. So, he plans to reopen the former Travelers World RV Park by May to make money in the meantime.

"Operating as an RV park, we can fund our defensive strategy if we need to take one," said David DiRienzo, Urban West president.

Disney and resort business officials launched a ballot initiative that would require voter approval of new homes in the 2.2-square-mile resort district. The initiative, which would be retroactive to March 19, could interfere with Urban West's plans to build 449 homes and shops.

Disney officials are against any residences in the 13-year-old resort, which now forbids new housing.

RV Sponsors / Resources

Showing posts with label Disney. Show all posts
Showing posts with label Disney. Show all posts

Monday, April 23, 2007

RV Park Reopening on Planned Tower Site

RV Park Reopening on Planned Tower Site

By Mark Mueller - 4/23/2007
Orange County Business Journal Staff



The last thing developer Urban West expected when it bought Anaheim’s Travelers World RV Park last July was to be opening a revamped RV park on the site.

That’s exactly what the developer will be doing in a few weeks.

A more glamorous project was envisioned for the 12-acre, West Ball Road location: Parc Anaheim, a 449-home project close to Disneyland Resort. The homes were to be centered around two 10-story towers.

But as part of the fallout from Walt Disney Co.’s battle with the city of Anaheim and other developers over proposed housing projects in the Anaheim Resort District, Urban West now is going with a “defensive strategy” for the time being, President David DiRienzo said.

That means reopening the RV site, which was shuttered late last year, while entitlement and legal issues are sorted out. The RV park will reopen in May under a new name: Anaheim RV Village. Urban West also put in about $1 million in improvements to the site.

“We never bought it as an RV park,” DiRienzo said. “But the partnership made the decision that as we go through the entitlement process it makes sense (to bring in some funds).”

Housing still is the goal, he said.

Even without opposition, Urban West expected it to take a few years to get permits for its plan. Now, with Disney actively opposing housing near the resort area, a timeframe is harder to figure out, according to DiRienzo.

Disney’s Case

Disney, backed by other Anaheim tourism businesses, has sued the city, opposing plans to build houses and condos near its theme parks. Homes don’t fit well with the area’s hotels, shops and other tourist venues, and could impact the tax base for the area, opposers say.

Housing development also could impact Disney’s plan for a third theme park.

Most of the opposition has been toward Irvine-based SunCal Cos.’ proposal to build 1,500 homes near the resort. A February City Council vote on the SunCal plan ended up in a disputed deadlock, leading to the lawsuit.

Other developers eyeing the resort area also are feeling the heat from the dispute.

Newport Beach-based Renaissance Pacific Properties LLC has plans for a 20-story tower on South Harbor Boulevard that would include 250 condos along with a 375-room hotel.

So far, the plan is still a go. The company is in the early process of applying for permits and entitlements, according to Michael Capaldi, a principal with Renaissance Pacific.

With Disney’s opposition to homes near its resort, “where it all comes out, who knows,” Capaldi said.

O’Donnell/Atkins, which helped put together SunCal’s Anaheim land buy last year, thinks an agreement that benefits all parties can be worked out.

“There was not nearly the interest or momentum in effectuating truly mixed-use development when the resort area plan was drafted as exists now,” said Tom Reimers, O’Donnell/Atkins senior vice president.

“There is a great opportunity here—crafting a site plan that will complement and support existing resort area development while providing for a more well-rounded, long-term land use pattern in the area,” Reimers said.

Capaldi said his big hope is that a compromise, brokered by Mayor Curt Pringle, will put an end to the litigation, and allow his project’s combination of luxury hotel rooms and condos to be built at the site of a former Toys “R” Us store.

“The bottom line is unless you have a residential component, it’s hard to justify building a hotel in the area,” Capaldi said.

Urban West’s DiRienzo thinks the location of his company’s Parc Anaheim project—one of the first big Anaheim residential projects recently proposed outside the city’s Platinum Triangle area—should help its eventual approval.

The site is technically part of the Anaheim Resort District, even though it falls on the opposite side of the Santa Ana (I-5) Freeway, from where Disneyland is.

“The north side of the 5 doesn’t support tourism—we don’t see ourselves as part of the resort,” DiRienzo said.

“We’re completely perplexed” by Disney’s challenge of Parc Anaheim, he said.

Wednesday, April 4, 2007

10 DisneyWorld Vacationing Tips

Having spent 55 days at a DisneyWorld theme park in the last 6 years, I think I'm beginning to qualify as a DisneyWorld expert. In particular, I'm a very cheap person. I spend 1 month per year in Florida. That can be very expensive. Not for me. Here's 10 tips for reducing your costs while increasing your fun.


Get the 10-day Pass
A 1-day pass to DisneyWorld starts at $67. Two-days is $132. That means your second day cost $65. Three-days is $192. The third day cost $60. Four day is $202. The fourth day cast $10. Yes, you got that right. The fourth day is $10. The fifth is $4. The sixth thru tenth are $2. A 3-day pass is $192 and a 10-day pass $216. In other words, you pay $24 for the last 7 days of a 10-day pass.


Pay $100 per Night
The first time I went to DisneyWorld (as an adult), I paid $200-300 per night to stay in a hotel room. That immediately triggered the thought in my head about just how cheap RVs are. I now pay less than $100 per night at a very high class campground and I stay for about 14 nights. In other words, I'm saving about $2000 per year. I stay at Fort Wilderness, which at $100 per night is the most expensive campground I stay at. You can get even cheaper. Lake Louisa State Park cost $21 per night. And I'm sure there are plenty of other campgrounds in Florida in the same price range. If you don't have an RV, then don't worry, you can rent an RV and they will set it up on site for you.


Think Fastpass
If you like rides, then think Fastpass. Before you enter the theme park, know which fastpass you need to get. Enter the park and get your fastpass. When you get the fastpass, note the time you can get your next fastpass and get that fastpass ASAP. Repeat. When you are waiting for a fastpass interval, then go on some rides where the lineup is smaller. A good fastpass strategy is the difference between 20 rides and 5.


Pack a Lunch
Counter service meals at DisneyWorld is McDonalds, but you don't pay McDonald prices, you pay Disney prices. Pack a few sandwiches and you'll save yourself $5 per day per person.


Skip Universal and SeaWorld
You are going to DisneyWorld and you are paying $200 per person for tickets. It's not out of your way to go to Universal or SeaWorld, but it's another $60 per person. We've gone to SeaWorld from time-to-time, but lately we decided that it's not much different then our local sea park. We haven't been to Universal, but it also doesn't seem much different from our local theme park. Disney is magic. Univeral and SeaWorld are same and a waste of dollar unless you live in Florida.


Skip the Water Parks
Disney has two water parks which are likely two of the best water parks in the world. Nevertheless, they are water parks. My kids have done the water parks and they really like swimming, but they enjoy the average swimming pool about the same as the Disney water parks. Unless you got money to burn, then save yourself the money.


Pass on Options
Disney offers a lot of options on your tickets. I've tried the Park Hopper option, the Water Parks and friends have tried the No Expiry. I don't think any of them give you any benefit or save you any money. The Disney theme parks are big enough that park hopping really isn't necessary. It'll take you 2 hours to switch parks, so any gain is lost in time. If you get the 10-day pass, then park hopping is not really valuable. On the other hand, if you have 2 days to enjoy Disney, then park hopping might be good for you.


Start at the Back
If you arrive in the morning, then understand that most people enjoy their day at Disney by moving either clockwise or counter-clockwise around the park. In other words, the far back of the park is empty for the first hour or two. Start there and you'll enjoy an extra ride or two in the morning.


Later is Better
In part contradiction to the last item, the line-ups get smaller later in the day. By about supper time, the lineups get smaller and smaller. On the other hand, by supper time, the fastpasses are long gone. For rides that don't have fastpasses, your best bet is later in the day. The later, the better.


Magic Hours
If you happen to stay at a Disney resort, then pay attention to magic hours. These are extra hours where only Disney resort goers are allowed on the rides. These hours happen in both the morning and night. You get more hours at night. The lineups during Magic Hours are almost non-existent.

Anaheim RV park to reopen

Orange County Register - ANAHEIM ?Motor homes soon will roll back into a Disneyland-area RV park closed months ago to make way for a new development.

The landowner is expecting long delays in approval of the project because of a Disney-led, anti-housing campaign in the Anaheim Resort. So, he plans to reopen the former Travelers World RV Park by May to make money in the meantime.

"Operating as an RV park, we can fund our defensive strategy if we need to take one," said David DiRienzo, Urban West president.

Disney and resort business officials launched a ballot initiative that would require voter approval of new homes in the 2.2-square-mile resort district. The initiative, which would be retroactive to March 19, could interfere with Urban West's plans to build 449 homes and shops.

Disney officials are against any residences in the 13-year-old resort, which now forbids new housing.